local cMatrix = vEngine.math.matrix.create(
vEngine.math.vector.create(10, 10, 10, 10),
vEngine.math.vector.create(10, 10, 10, 10),
vEngine.math.vector.create(10, 10, 10, 10),
vEngine.math.vector.create(10, 10, 10, 10)
)
local resultantMatrix, resultantDeterminant = cMatrix:inverse() --Retrieves our matrix's inverse & determinant
--Prints our resultant matrix & determinant
print(resultantMatrix)
print(resultantDeterminant)