━ S Y N O P S I S

━ Maintainer(s): Aviril, Tron

Vital.engine is Next-Gen Sandbox-Engine being crafted in C++. In contrast to UE/Unity/ReverseEngineered-Mods its a data-driven Standalone 3D Game-Engine built with 'Sandboxing' in mind from the ground. vEngine uses modern rendering techniques while focussing on the performance & optimization.

━ Features

💎CONSIDER SPONSORING US TO SUPPORT THE DEVELOPMENT.

  • Completely Open-Source

  • C++ ECS Architecture

  • Cross Platform

  • Modern Rendering Techniques

  • Completely Performance-Friendly

  • Sandbox Perspective (Lua, V8)

  • vCommunity Integration

━ Sponsors💎

━ Credits

━ Source Building (Windows)

  1. Launch vEngine.sln in Visual Studio

  2. Build the solution in Release/Debug mode

  3. Boot vEngine_ShaderCompiler

  4. Boot vEngine_SandboxCompiler

  5. Rebuild Client_Windows and boot it

━ Contents

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